Formian image
Formians

The Formians live between 10 colonies, each with their own queen, though they all answer to the great mother, a giant formian who is believed to live somewhere under the Eryre Range.
These people find pleasure in tunnelling and mining, they are for the most part merchants, they dig, find things of value then sell these items to other species, they have fine craftsmen who can work with near any material and are very physically able, though their mind is somewhat lacking in all areas not relating to making things and selling things.
They hold no prejudices against any of the races, and wish only to be left to their devices. When threatened they will happily sacrifice the few to save the many, going so far as to collapse tunnels to stop threats from following them, their biggest concerns are the odd Apeling, or a hungry Aarakocra and Batfolk, though they are not at war with any.

Formian Traits
Ability Score. +2 Str, +2 Con, -2 Wis
Size & Type. Formians are Medium Monstrous Humanoids.
Size.  Medium. Average Height or Length 6-8 ft.; Average Weight 150-250 lbs.
Age. Maturity at 1 years Maximum Age 15+1d10 years

Formian Senses. Formians have darkvision with a range of 60 feet, and they have blindsense (scent) with a range of 30 feet.

Limited Telepathy. Formians can communicate telepathically with any creatures within 30 feet with whom they share a language.

Natural Weapons. Formians are always considered armed. They can deal 1d3 lethal piercing damage with unarmed strikes, and those attacks don’t count as archaic. Formians gain a unique weapon specialization with their natural weapons at 3rd level, allowing them to add 1-1/2 × their character level to their damage rolls for their natural weapons (instead of just adding their character level).

Sonic Resistance. Thanks to the chitinous plates that cover them, formians have sonic resistance 5.

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