Loxodon image
Loxodons

The Loxodon's inhabit The Siorai Plains, they are a long lived peaceful race who seek only to defend their borders and their allies.
They are wise and loyal, though not particularly fast moving.
They are master stone masons, and build wonderous structures out of a variety of minerals.
The loxodons have long been friends and allies with the Tortles, though welcome any of good heart into their lands. As they tend not to venture far out of their lands this welcoming spirit is how they find out information and meet new people.
Their main battles are fought against the Sauur Lizardmen, though the occasional skirimish with the pack like Gnolls does happen.

Male Names: Bayul, Berov, Brooj, Chedumov, Dobrun, Droozh, Golomov, Heruj, Ilromov, Kel, Nikoom, Ondros, Radomov, Svetel, Tamuj, Throom, Vasool
Female Names: Ajj, Boja, Dancu, Dooja, Elyuja, Fanoor, Irij, Jasoo, Katrun, Lyooda, Mayja, Radu, Shuja, Soofya, Totoor, Verij, Vesmova, Yoolna, Zarij, Zoorja

Loxodon Traits
Your loxodon character has the following racial traits.
Ability Score Increase. Your Constitution score increases by 2, and your Wisdom score increases by 1.
Age. Loxodons physically mature at the same rate as humans, but they live about 450 years. They highly value the weight of wisdom and experience and are considered young until they reach the age of 60.
Alignment. Most loxodons are lawful, believing in the value of a peaceful, ordered life. They also tend toward good.
Size. Loxodons  stand between 7 and 8 feet tall. Their massive bodies weigh between  300 and 400 pounds. Your size is Medium.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Speed. Your base walking speed is 30 feet.
Loxodon Bravery. You have advantage on saving throws against being frightened.
Natural Armor. You have thick, leathery skin. When you aren’t wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.
Mason’s Proficiency. You gain proficiency with mason’s tools.
Stonecunning. Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your normal proficiency bonus to the check, instead of your normal proficiency bonus.
Keen Smell. Thanks to your sensitive trunk, you have advantage on Wisdom(Perception) and Intelligence(Investigation) checks that rely on smell.
Languages. You can speak, read, and write Common
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